Porsche is Finally – Finally! – Coming to Gran Turismo
Over the course of the nearly 20 year existence of the Gran Turismo video game franchise, creator Kazunori Yamauchi and his team at Sony subsidiary Polyphony Digital have added a whole heap of neat content and features. However, there has always been one item that’s failed to make the cut: Porsche. It’s not because the Japanese first-party developer isn’t a fan of the German nameplate; quite the opposite. But for most of the GT series’ life, the Porsche license for games and interactive software has been kept under lock-and-key by fellow developer Electronic Arts and, for whatever reason, the two parties were never able to come to the same sort of “sub-license” arrangement EA (very, very occasionally) agreed to (with the help of large amounts of currency) with other software companies.
However, on or around December 31st of last year, the contract between Porsche and EA expired, and at least one party (Call it a hunch, but we think it was the former…) decided not to renew it. Not long after, Porsches started showing up in titles like Assetto Corsa and iRacing. But there remained a question mark: What about Gran Turismo, specifically the long-awaited (Aren’t they all?), PS4-exclusive next installment, Gran Turismo Sport? Well today, that question mark became an exclamation point, as Sony announced that Porsche will be part of the Gran Turismo universe for the first time ever (on an official basis, anyway) as part GT Sport’s manufacturer lineup. Thus far, only one model – the current 991-chassis 911 GT3 RS – has been revealed but, given GT Sport’s FIA-affiliated, multi-class e-sport slant, we wouldn’t be surprised to see the likes of the Cayman GT4 Clubsport, 911 GT3 R and 919 Hybrid make appearances as well.
As for vintage Porsche road and race cars like the 356, 917 and 959, those will likely have to wait (and wait, and wait, and wait, and…) for Gran Turismo 7, as Gran Turismo Sport’s focus seems to be exclusively on cars produced within the last eight or nine years. But let’s not dwell on that; let’s celebrate that our long international nightmare is over, and soon(?) millions will be able to enjoy thrashing obsessively-detailed digital representations of modern Zuffenhausenite thoroughbreds on the track for FIA-sanctioned glory.