
There are more than a few people who have been quick to jump on Kazunori Yamauchi and his company, Polyphony Digital, for the glacially-slow gestation of Gran Turismo 5, the latest installment in the Playstation-exclusive cash cow franchise. After all, trans-Pacific rival Turn 10 Studios has released a pair of Forza Motorsport titles – numbers 2 and 3 – since GT5 development began in earnest about five years ago. Surely the Tokyo-based developer couldn’t have anything up its sleeve to make its latest product worth all that waiting…right?
Well, at last year’s E3 it was announced that GT5 would feature licensed content from both NASCAR and the World Rally Championship, and this year’s E3 saw confirmation of collaboration with your favorite motoring program and ours, Top Gear, as well as damage rendering that includes rollovers and variable time-of-day. But for those of you who thought Yamauchi and Co. had run out of awesome bombs to drop, guess again. In fact, at this week’s Gamescom expo in Cologne, Germany, they brought enough awesome bombs to lay waste to a city’s worth of naysayers.